Game.com



Back in the 90s, Tiger Electronics was the king of low-end LCD games, but that market was starting to wane. So, the game.com was their attempt at taking on more advanced handhelds. Well, they tried: it was more powerful than the Game Boy, and even had some PDA and online functions, so you can say it was a pioneer. And yet, it was a disaster in pretty much every way. It was very badly marketed, there was absolutely no third-party support (Tiger licensed some third-party games and ported them in-house), its touch screen was imprecise, and — particularly pathetic for a machine named after the internet boom — getting online required a bulky external modem for very little functionality. As if that's not enough, the second model was not even compatible with the modem.