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|Ever wanted to be John Rambo? Want to put some hair on your chest? Well now you can! ''Ikari Warriors'' cashed in on ''Rambo'' and the ''Commando'' top-down run-and-gun craze of 1985. Unlike ''Commando'', however, the game features limited ammo, further emulating the resourceful Rambo mindset. There is no forced scrolling so you can carefully prey upon the hapless neo-Nazi soldiers at your leisure, JUST LIKE RAMBO! It also has tanks and multiplayer. Did I mention ''Rambo?''<br />''The NES version is near unplayable, stay away from it.'' and also had a few badass sequels. |
|Ever wanted to be John Rambo? Want to put some hair on your chest? Well now you can! ''Ikari Warriors'' cashed in on ''Rambo'' and the ''Commando'' top-down run-and-gun craze of 1985. Unlike ''Commando'', however, the game features limited ammo, further emulating the resourceful Rambo mindset. There is no forced scrolling so you can carefully prey upon the hapless neo-Nazi soldiers at your leisure, JUST LIKE RAMBO! It also has tanks and multiplayer. Did I mention ''Rambo?''<br />''The NES version is near unplayable, stay away from it.'' and also had a few badass sequels. |
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|[[File:IkariScreenshot.png|160px]] |
|[[File:IkariScreenshot.png|160px]] |
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− | |[[File:Ikaruga arcade flyer.jpg|150px]] |
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− | !Ikaruga |
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− | |2001 |
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− | |A small nation unearths an artifact that grants them unlimited power, which they use to conquer the world. And if you've played Radiant Silvergun, you know what it is. But the ever-upgrading multi-weapon system of its predecessor is completely ditched for a polarity system based on another Treasure game, Silhouette Mirage. Now, you only have one weapon and no upgrades ever, but you can swap between light and dark freely. Attacking an enemy of opposite polarity causes double damage, but touching enemy fire of equal polarity charges your homing special. Knowing what you must be at any given moment is crucial. Go zen or die! Hands down, one of the best shmups ever. |
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− | Also on Dreamcast (JP-only), Gamecube, Xbox 360, and Windows. |
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− | |[[File:Ikaruga arcade screenshot.png|160px]] |
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|[[File:Image_Fight_Flyer_01-1-.jpg|150px]] |
|[[File:Image_Fight_Flyer_01-1-.jpg|150px]] |
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!Radiant Silvergun |
!Radiant Silvergun |
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|1998 |
|1998 |
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− | |Treasure's first venture into the chaotic realm of scrolling shooters, ''Radiant Silvergun'' shattered the mold by removing power-ups altogether. Every weapon is available from the start and level up with successive color chaining, |
+ | |Treasure's first venture into the chaotic realm of scrolling shooters, ''Radiant Silvergun'' shattered the mold by removing power-ups altogether. Every weapon is available from the start and level up with successive color chaining, making this more of a puzzle game than a shoot 'em up. The game rewards the player greatly when weapons are used intelligently for bonuses.<br />''Japan exclusive. Also on Saturn and XBLA.'' |
|[[File:RadiantSilvergunScreenshot.png|160px]] |
|[[File:RadiantSilvergunScreenshot.png|160px]] |
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