Title
|
Year
|
Genre
|
Description
|
Image
|
19XX: War Against Destiny
|
1995
|
Shmup
|
Fourth in the 1945 series.
|
|
Armed Police Batrider
|
1998
|
Shmup
|
|
|
After Burner II
|
1987
|
Shmup
|
Fly a plane and shoot other planes. INCREDIBLE in an actual sit-down arcade machine.
Rereleased all over the goddamn place. You'll more often see Climax at arcades, although it is also available on XBLA.
|
|
Battle Bakraid
|
1999
|
Shmup
|
|
|
Battle Garegga
|
1996
|
Shmup
|
|
|
Boogie Wings
|
1992
|
Shmup
|
Features plane flying, which lets you grab and throw stuff and ground running, which has a ton of weapons.
|
|
Dragon Blaze
|
2000
|
Shmup
|
|
|
Dimahoo/Great Mahou Daisakusen
|
2000
|
Shmup
|
|
|
Dangun Feveron/Fever SOS
|
1998
|
Shmup
|
Insanely fast-paced shooter that lets you configure your ship's speed and weapons at the start. The music for the levels is 80s-sounding disco, and your smart bombs harness the power of disco itself to blast enemies.
|
DoDonPachi
|
1997
|
Shmup
|
A brilliant, refined sequel to the original DonPachi. Very easy to pick up and play, but a solid challenge to master.
Ported to the Sega Saturn as well as PS1.
|
|
DoDonPachi Dai Ou Jou
|
2002
|
Shmup
|
Take everything that made DoDonPachi great, add in hyper items, crank the bullet spray up to eleven and you have Dai Ou Jou (lit. "peaceful death"). There isn't anything peaceful about this, however, as this game doesn't fuck around. Be prepared to get manhandled on the later levels/second loop. Black Label is markedly easier compared to White Label.
The PS2/Xbox 360 versions are recommended as they have training and boss rush modes. Recently emulable on MAME.
|
|
EDF: Earth Defense Force
|
1991
|
Shmup
|
You pick one of four main weapons for each level, and gain experience as you shoot down enemies. Leveling up makes your weapon stronger and lets you toggle it between different types of Option-like formations. Very catchy soundtrack as well. There's a Super NES port with four extra weapon types, but the music didn't make it entirely intact.
|
|
ESP Ra.De.
|
1998
|
Shmup
|
Mind Bullets: The Game. Entry level Cave shooter.
|
|
Espgaluda
|
2003
|
Shmup
|
Fantastic feel good shooter. You're a pair of fairies on a warpath, blasting the shit out of robots, innocent bystanders and whatever-the-fuck-else is unlucky enough to get in your way. Gather gems to swap genders momentarily and burst enemy bullets into treats (no, really). Extremely easy by Cave's standards. Spiritual prequel to ESP Ra.De..
Also available on the PS2 as an import and, more recently, MAME.
|
|
Giga Wing
|
1999
|
Shmup
|
Notable for its ridiculous scoring system where scores in the hundreds of billions are commonplace. Has an ability known as Reflect Force that repels bullets back at enemy ships when the shot button is held, producing medals for all enemies hit. Features dynamic difficulty depending on where your first death occurs, something that can retard or severely increase the difficulty and volume of bullets.
Ported to the Dreamcast along with Giga Wing 2.
|
|
Gradius / Nemesis
|
1985
|
Shmup
|
"Shoot the core!"
One of the games that revolutionized the scrolling shooter genre, Gradius was Konami's spiritual successor to the arcade title Scramble. You play as pilot James Burton aboard the Vic Viper on a mission to purge the universe of vile Bacterians. Features slow scrolling across several diverse levels with bacterion enemies, Moai heads and the iconic Big Core. Pay your respects; or nostalgia, if you're old enough for that kind of thing.
Rereleased all over the place, including the Wii's Virtual Console and the PlayStation Network.
|
|
Gradius II / Vulcan Venture
|
1988
|
Shmup
|
Second in the Gradius series, Gradius II improves upon the original in every way: better graphics, more enemies, more firepower and an unforgiving difficulty. One major change is having to choose your weapon set before taking off, choosing between an array of bomb types, double shot/tailgun, and the laser/ripple laser (incorporated from Salamander). Relatively unknown as it was released in Europe as Vulcan Venture and never made available to North American audiences.
Rereleased on the Wii's Virtual Console and as part of the Gradius Collection on the PSP.
|
|
Gradius III
|
1989
|
Shmup
|
Third in the Gradius series, Gradius III is a step down from Gradius II. While all of its usual elements are there, the game lacks the visual and aural zest its predecessors have; not to mention its difficulty is mind-numbing. It also has a weird 3D stage where you maneuver through obstacles with no enemies. Despite its faults it did introduce more weapon types and the lovely Edit Mode, where you can tailor your own arsenal.
Play it only if you enjoy the antique arcade feel and challenge, otherwise pick up the much superior Super Nintendo version. Now with less 3D and sand lions!™
Rereleased on the SNES, Wii's Virtual Console and PSP.
|
|
Guwange
|
1999
|
Shmup
|
|
Halley's Comet
|
1986
|
Shmup
|
|
Ikari Warriors
|
1986
|
Shmup
|
Plays like Commando in that you run around and shoot enemies in an overhead view.
|
Ketsui: Kizuna Jigoku Tachi
|
2003
|
Shmup
|
Ludicrously hard shooter by the masterminds at Cave.
Available on Xbox 360/DS and, more recently, MAME.
|
|
Kingdom Grand Prix/Shippu Mahou Daisakusen
|
1994
|
Shmup / Racing
|
F-Zero in the form of a scrolling shooter. It's as good as it sounds. Tear through a dozen stages in typical shooter fare while maintaining the pole position. Prequel to Dimahoo.
Also available on the Sega Saturn.
|
|
Mars Matrix
|
2000
|
Shmup
|
Ported to the Dreamcast.
|
|
Pro Gear no Arashi
|
2001
|
|
|
|
Pulstar
|
1995
|
Shmup
|
Ported to NeoGeo and NeoGeo CD
|
Raiden
|
1990
|
Shmup
|
|
Raiden Fighters
|
1996
|
Shmup
|
|
Raiden Fighters 2
|
1997
|
Shmup
|
|
Raiden Fighters Jet
|
1998
|
Shmup
|
|
Radiant Silvergun
|
1998
|
Shmup
|
Ported to the Saturn. Japan-exclusive.
|
R-Type
|
1987
|
Shmup
|
Re-released all over the goddamn place.
|
R-Type Leo
|
1992
|
Shmup
|
|
RayForce
|
1993
|
Shmup
|
|
Raystorm
|
1996
|
Shmup
|
Ported to the PS1 and Saturn
|
Salamander/Life Force
|
1986
|
Shmup
|
|
Salamander II/Life Force II
|
1995
|
Shmup
|
|
Smash T.V.
|
1990
|
Shmup
|
BIG MONEY. BIG PRIZES. I LOVE IT.
Features dual joysticks for shooting+aiming and moving. Made to eat your quarters.
|
Space Harrier
|
1985
|
Shmup
|
WELCOME TO THE FANTASY ZONE. GET READY.
Similar to After Burner, but you fly in 8 directions instead of steering.
Good luck finding a sit-down machine, but you'll enjoy the hell out of it if you can.
|
Strikers 1945
|
1995
|
Shmup
|
Rereleased all over the goddamn place.
|
Strikers 1945 II
|
1997
|
Shmup
|
Rereleased all over the goddamn place.
|
Strikers 1945 III/Strikers 1999
|
1999
|
Shmup
|
|
Strikers 1945 Plus
|
1999
|
Shmup
|
|
Viper Phase 1
|
1995
|
Shmup
|
|
Xevious
|
|
Shmup
|
Legendary scrolling shooter that pretty much defined the vertical play style from then after.
|
|