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!Castlevania II: Simon's Quest |
!Castlevania II: Simon's Quest |
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|Action-adventure |
|Action-adventure |
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− | |Often considered the "black sheep" of the series, Castlevania's sequel relates more to Zelda II's style of gameplay. Unexplained requirements to proceed through key areas and (intentionally) lying townsfolk often deter a player from progress. The game still carries the addictive action, music, and scenery of the Castlevania name and is worth a playthrough - even if it means opening a player's guide occasionally. A redacted version that fixes most of the dialog problems can be found [http://www.thealmightyguru.com/Games/Hacking/Hacks/SimonsRedaction.html here]. |
+ | |Often considered the "black sheep" of the series, Castlevania's sequel relates more to Zelda II's style of gameplay. Unexplained requirements to proceed through key areas and (intentionally) lying townsfolk often deter a player from progress. The game still carries the addictive action, music, and scenery of the Castlevania name and is worth a playthrough - even if it means opening a player's guide occasionally. <s>A redacted version that fixes most of the dialog problems can be found [http://www.thealmightyguru.com/Games/Hacking/Hacks/SimonsRedaction.html here].</s> Disregard this I suck cocks, a patch that fixes the dialog problems in a much better way, while also adding a save feature, an in-game map, and a smooth day-night transition can be found [http://www.romhacking.net/hacks/1032/ here]. |
|[[File:Castlevania_II_-_Simon's_Quest_(U)_002.png|220px]] |
|[[File:Castlevania_II_-_Simon's_Quest_(U)_002.png|220px]] |
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