mNo edit summary Tag: sourceedit |
No edit summary Tag: sourceedit |
||
Line 17: | Line 17: | ||
!scope="row"|Black Onyx, The |
!scope="row"|Black Onyx, The |
||
|RPG |
|RPG |
||
− | |A port of |
+ | |A port of one of the first JRPG games ever created. Create your party and go dungeon-crawling, simple as that! A english translation patch is available, which even corrects some minor annoying things. |
|- |
|- |
||
Line 24: | Line 24: | ||
|Shoot'em Up |
|Shoot'em Up |
||
|Tank shmup, you go around and blow stuff while making your way through the terrain. Some stages have cores which you must take down before proceeding. |
|Tank shmup, you go around and blow stuff while making your way through the terrain. Some stages have cores which you must take down before proceeding. |
||
+ | |||
+ | |- |
||
+ | |[[File:Penguin Land SG1000 Cover.jpg|150px]] |
||
+ | !scope="row"|Doki Doki Penguin Land |
||
+ | |Puzzle |
||
+ | |A game about a penguin who must take it's egg to the bottom of the stage where his wife awaits, while navigating the platforms, avoiding bears and trying not to break the damn thing. Got a sequel on the Master System. |
||
|- |
|- |
||
Line 32: | Line 38: | ||
Had a sequel on the Master System called ''Kung Fu Kid''. |
Had a sequel on the Master System called ''Kung Fu Kid''. |
||
+ | |||
+ | |- |
||
+ | |[[File:Sindbad Mistery SG1000 Cover.png|150px]] |
||
+ | !scope="row"|Sindbad Mystery |
||
+ | |Maze |
||
+ | |Navigate through a maze, where Sindbad (no it's not a typo) must collect pieces of a map to find a treasure while avoiding pirates. Unique in that each maze has two tiers separated by stairs. It also got an Arcade release which is hard as balls. |
||
|- |
|- |
Revision as of 17:09, 20 June 2016
The SG-1000 is Sega's first attempt at a video game console. Despite being a rather powerful machine for its day, it was a victim of horrible timing: it came out the exact same day as the Famicom, which almost immediately took over the console market. Because of this, the SG-1000 had a very limited release (only Japan and New Zealand), and its game library remained relatively small. The main problem with the SG-1000 was its controller: it was clunky and unresponsive, and replacing it was a huge headache, since it was hardwired into the console.
Since this system bombed so hard, Sega was quick to work in a successor, the Mark III aka Master System.
Games
Videos