m (→The List) |
|||
Line 178: | Line 178: | ||
|A STRATEGY GAME ON THE TURBOGRAFX HOLY FUCK. This game is pretty good. Designed very solid, controls well, deep gameplay, hard as fuck. A must for strategy nuts. Had quite a few sequels, and Game Boy Wars plays very similarly, but the most recent is Military Madness: Nectaris, available on numerous current-gen platforms. |
|A STRATEGY GAME ON THE TURBOGRAFX HOLY FUCK. This game is pretty good. Designed very solid, controls well, deep gameplay, hard as fuck. A must for strategy nuts. Had quite a few sequels, and Game Boy Wars plays very similarly, but the most recent is Military Madness: Nectaris, available on numerous current-gen platforms. |
||
|[[File:MilitaryMadness.png|150px]] |
|[[File:MilitaryMadness.png|150px]] |
||
+ | |- |
||
+ | !scope="row"|Mizubaku Daibouken / Liquid Kids |
||
+ | |Platformer |
||
+ | |A super cute platformer game where you control a cute tapir who has to rescue his girlfriend and friends. You are armed with water bombs which can be thrown at enemies to soak and damage them. Once soaked, the enemies can then be kicked and destroyed completely. Enemies left unkicked however will dry out and recover after a short period of time. |
||
+ | | |
||
|- |
|- |
||
!scope="row"|Momotaro Katsugeki |
!scope="row"|Momotaro Katsugeki |
Revision as of 17:24, 1 March 2013
TurboGrafx 16
The PC-Engine/TurboGrafx-16 has many variations such as the Duo, TurboExpress, and SuperGrafx. The SuperGrafx is recommended as it plays all PC-Engine games, graphically improves a few, and has 5 exclusive games. HuCard converters are somewhat hard to come by and can be expensive, so you'll definatly want to region mod so you can enjoy all of the many, many, different versions of games via region and region exclusive titles. Also this system is home to many, many beautiful games with beautiful soundtracks and very impressive specs for its time! If you like shoot 'em ups this is the system for you. (Not to mention the Turbo CD is without a doubt the best add on ever, it's library is full of 5 star games unlike that Sega CD!)
[* Denotes the game is also available on the Turbo CD]
[** Denotes the game is only playable with a SuperGrafx]
The List
Title | Genre | Description | Package Art |
---|---|---|---|
1941 Counter Attack** | Shoot 'em Up | Capcom's World War II themed arcade shmup comes to the Supergrafx. Has barrel rolls, thunder bombs, and big ass warships. | |
1943 Kai | Shoot 'em Up | Actually came out before 1941. It's a bit more hectic and has slightly different gameplay, but still good. | |
Air Zonk | Shoot 'em Up | Air Zonk came out after Bonk had started his mascot-dom on NEC's console. Air Zonk was an attempt to take Bonk, make him futuristic (rename him Zonk?), and make him have more of an 'attitude' (again to compete with Sonic). Then they took this character and threw him into a shooting game. And it was a triumph. This game is fast paced and fun, old school shmup action. Definitely one of the better HuCard games. Zonk went on to become the mascot for the Turbo-Duo! Has a sequel on the Turbo-CD but it's made by a different team, is one of the rarest (if not the rarest) and most expensive Turbo-CD games and really can't compare to this game. Both are on the Virtual Console. | |
Alien Crush | Pinball / Action | A pinball game on the TG16? It's actually a lot of fun! Creepy atmospheres and fast-paced action keep you hooked onto this one for quite some time. There's also some mini-tables where you "battle" hideous mutants for bonus points. This started the Crush Pinball series, with sequel Devil's Crush also on here. Jaki Crush is Japanese-myth themed, but is only on the SNES. Alien Crush had a spiritual remix as Alien Crush Returns on Wiiware. It's pretty faithful, despite being made by another team. | |
Aoi Blink | Platformer | A platformer that puts you in random teams of three throughout stages. Each ally will have different attributes of speed and jump height, but most notably, weapon attacks. Many stages revolve around these attributes and enemies formations are placed regarding weapons, which makes you take advantage of each ally. Somewhat non-linear in a SMB3 kinda way. There's also an English translation patch if you really want to read what the villagers say. Couldn't hurt, I guess. | |
Atomic Robo-Kid Special | Shoot 'em Up | A stylish and unique shmup about a robot kid that kicks ass. Better than the Genesis version. | |
Battle Lode Runner | Puzzle | Lode Runner involves making pitfalls in-front or behind you to trap your enemies. Single player is standard fare, involving golds and escaping. The multiplayer takes some getting used to, but it's a rather unique and fun experience. Also, if you love level editors, you'll have time to spend with this game. | |
Blazing Lazers / Gunhed | Shoot 'em Up | It's no secret that the TG16 was a system to own if you were fond of shmups. And with games like Blazing Lazer, there's no question as to why. A great shmup with good visuals and stellar gameplay. | |
Bloody Wolf | Run 'n Gun | Data East's answer to Contra, Commando, and Ikari all in one. Run around gunning up enemy soldiers and enter buildings to rescue hostages and find extra gear. You can even ride a motorcycle to tear through enemy lines! Lacks the arcade 2-player but has notable enhancements to make it better if you're going to solo. | |
Bomberman | Puzzle / Action | Despite the name, this isn't a port of the NES title. However, gameplay is the classic Bomberman gameplay you'd expect. Always a good time, especially in multiplayer, as all of the TG16 Bomberman games let you have 5 players. There's a story in single player that no one gives a shit about. Whatever lets you fight bosses is okay with me. | |
Bomberman '93 | Puzzle / Action | Another classic Bomberman game, although this one is vastly improved in the basic mechanics of gameplay and visuals. This one has a cult classic status for some reason I can't explain. It also has both passwords and saving+loading to continue in the single player adventure. | |
Bomberman '94 * | Puzzle / Action | Hudson Soft improves Bomberman yet again. This one improves well over 93', and well past the first on the system. This game is Japanese Only though. If you prefer, you can find it on Genesis/MegaDrive as Mega Bomberman here in the West, although, some people say they prefer the TG-16 version. It's also one of the first Bomberman games to feature "Rooeys", those kangaroo-rabbit things with special abilities and they also let you take an extra hit. | |
Bonk's Adventure* | Platformer | Fuckwin platformer game that arguably out-shined its main competition (Alex Kidd/Sonic), but was doomed to obscurity because of poor TG16 sales. Your main attack is your head. The level design in this game is fantastic. The enemies are pretty amusing too. Their names? Eh, not so much. Had a remix port on Game Boy that takes elements of this and revenge to prevent it from being a lazy port. Give it a shot if your Turbo Express runs out of batteries. | |
Bonk's Revenge* | Platformer | This game is absolutely everything a sequel should be, god damnit. It takes everything that was right about the first, and improves it. The stages are bigger, the abilities are more varied, the colors are more crisp, and it's just overall better. Which is a great thing, since the original was a fantastic game to begin with. The Game Boy game is also a remix, this time adding some levels and new abilities. It's also worth playing if you're a Bonk fan. | |
Bonk 3: Bonk's Big Adventure* | Platformer | Bonk, but with multiplayer features. Most people can't put there finger on it, but this game is actually not as good as the first two. Kind of a disappointment. It's mostly due to the weaker level designs and uninspired new abilities. However, don't get me wrong, it's still a fun game, but go for the original two before shelling out for this one. The CD variant is the one to look out for, thanks to the arranged music and sound effects which heighten the experience a decent bit. | |
Coryoon | Cute em' Up | 8 stages of creative, colorful, and cutesy hell. This game can be pretty intense at times but since the game gives you plenty of power ups, respawn where you die, warnings about speeding enemies, and no slowdown despite the polluted screen, it's probably your fault you died. Somewhat similair to Air Zonk in style and wackyness. | |
Chew Man Fu | Arcade / Puzzle | 550 levels of puzzle action and fighting against an evil wizard with your balls. Put your balls into the appropriate slots. You can also kill enemies with your balls. There's also a mini-game to get the hang of handling your balls by kicking them. Now that we've met our ball-joke quota, I don't know why they just didn't stick with the cover seen here instead. | |
Columns | Puzzle | It's fucking Columns. If you didn't have a Sega system to play it on, here's your chance. Match and chain falling gems for a high score. | |
Detana! Twinbee | Cute 'em Up | Has a unique and cool bell-power up system that changes what you get when you shoot a bell X-number of times, team-up attacks in two-player, gorgeous stages, great soundtrack, and despite being cute as a button, this game gets as hard as big bronze bells. | |
Devil's Crush | Pinball / Action | The successor to Alien Crush, Devil's Crush is another creepy, fast paced pinball romp that will definitely get you addicted. This one is a medieval/occult theme where you "fight" against devils and sorcerers. It was ported to the Genesis/Mega Drive as Dragon's Fury/Devil Crash MD. That one even has a final boss oddly enough. Pick whichever one you want, though to "beat" this version, you'll need to MAX OUT the score to see the ending (or just enter the password "DAVIDWHITE" and hit any target). Oh, and if you find the Arranged soundtrack CD, BUY IT. | |
Dungeon Explorer | Adventure / RPG | This is like somebody wanted to mix Gauntlet with an RPG game, so they did. Very, very fun, and even more fun with friends. The sequel improved SO MUCH, but can be a lot harder to find, as it's not available on stuff like Wii's Virtual Console or PSN like this one is, and you better believe it sells for a pretty penny (still worth it!). | |
Dragon's Curse | Platforming / Action RPG | You play as a mighty, but cursed hero who got turned into a dragon. By beating down other giant dragons, you can get "cursed" with new forms such a merman, a mouse-man, etc. Each form has situational advantages which the game is designed for masterfully. Comparable to Zelda1+Zelda 2, but is closer to Faxanadu. Just as good as the Master System original, Wonder Boy III: The Dragon's Trap, but they didn't really take advantage of the TurboGrafx superior specs outside of different physics and brighter colors. | |
Fantasy Zone | Shoot 'em Up | One of the Cute 'em up pioneers. This has you playing as a sentient futuristic winged ship that shoots down various critters in a looping plane then taking on the stage boss when they've had enough. Before that happens, be sure to upgrade by spending money at the shop ships in stages. Other versions are arguably better, but this one's a'ight. | |
Final Soldier | Shoot 'em Up | Another shmup in Hudson's "Soldier" series. This one lets you choose which weapons power-ups will grant before the game starts. (Amusingly, it was only the third Soldier game of eight.) | |
Gekisha Boy | Platformer | A funny sort of game where you are a photographer and your mission is to photograph interesting things as you walk down the street; but, all sorts of crazy shit is going on the streets of this game. While you have a "target subject" per stage, you'll also be able to snapshot UFOs, flashers, planes crashing, The Terminator shooting people, Michael Jackson dancing with zombies, ghosts, girls undressing, people getting mugged, Spider-Man climbing walls and so forth. You have to do this while trying to avoid obstacles and stuff people throw at you. Had a sequel on PS2, Polaroid Pete, and a sort of spiritual successor on GBA, Nicktoons Freeze Frame; though the Nicktoons one is considered less enjoyable than the others. | |
Genji Tsushin Agedama | Platformer / Shoot 'em Up | One of the best games you've never heard of. A platforming shmup ala Monster Lair, but without the hunger bar. Notable for it's power-up boosted charge-shot system which launches SIXTEEN different attacks depending on your level of charge. Japanese only, but you never need to read anything. Gets fuckhard later on, so master that roll and high jump early, because you WILL need them in the final stages. | |
Ghouls 'n Ghosts / Dai Makaimura** | Platformer | Without a doubt the best available console port of Ghouls 'n Ghosts, surpassing that of the Genesis. Very accurate with SuperGrafx hardware as the graphics are a lot more impressive. The audio of the SuperGrafx version is a little off, but it still manages an arcade quality port. However, the best port is on the Sharp X68000 and is probably the exact same as the arcade (if only slightly different). | |
Gradius | Shoot 'em Up | Japan-only PC-Engine port of the classic arcade shmup. Closer to arcade-perfect than the NES version, and even contains an exclusive stage not found anywhere else. | |
J.J. & Jeff | Platformer | Gets some flak by some, but is better than one might think. Plays like a strange hybrid between Adventure Island and Super Mario Bros. Using similar aspects from each. But! Instead of one-hit kills/depower, you have a multi-hit vitality bar. Instead of fire flowers/axes you shoot foes with a spray can. You can also kick: foes, birds, your buddy, bathroom doors, and everything else. And you often get rewarded for it. In fact, this game is all about finding secrets, so kick everything you can, especially since you can find hints, bonuses, and helpful slot machines. The only downsides are "key" levels, which require you to find a sometimes hard-to-find key to move on. You may also know this from the original JP version: Kato-chan and Ken-chan, which has more toilet humor. |
|
The Legendary Axe | Platformer / Adventure | A great game, seriously. It won EGM's game of the year award in 1989, and for good reason. The Legendary Axe brings excellent gameplay to a system that was, at the time, very new. Lots of secrets to find in stages as well (you'll need 'em!). Probably one of top 5 must owns. Like Astyanax, you can time your attacks based on a power meter, in order to do maximum damage. Creator Tokuhiro Takemori was also the designer on Astynax and considers this game a spiritual sequel. Also, DAT SOUNDTRACK | |
The Legendary Axe II | Platformer / Adventure | This game bears almost NO resemblance to the first, and is weaker in gameplay and design. It's pretty ugly too. However, it's still a good game in its own right and worthy of your playtime, but takes a wee bit of time to re-adjust. | |
Magical Chase (U.S. version) | Shoot 'em Up | A somewhat obscure, but very fun and whimsical horizontal cute 'em up. Your shooting star options, along with a few other factors can be modified at balloon shops. The US version had many notable improvements, particularly in the graphics, so play that one for sure. It also had a Game Boy Color port, which is pretty good. | |
Military Madness | SRPG / Combat | A STRATEGY GAME ON THE TURBOGRAFX HOLY FUCK. This game is pretty good. Designed very solid, controls well, deep gameplay, hard as fuck. A must for strategy nuts. Had quite a few sequels, and Game Boy Wars plays very similarly, but the most recent is Military Madness: Nectaris, available on numerous current-gen platforms. | |
Mizubaku Daibouken / Liquid Kids | Platformer | A super cute platformer game where you control a cute tapir who has to rescue his girlfriend and friends. You are armed with water bombs which can be thrown at enemies to soak and damage them. Once soaked, the enemies can then be kicked and destroyed completely. Enemies left unkicked however will dry out and recover after a short period of time. | |
Momotaro Katsugeki | Platformer | A well done platformer by Hudson based on Peach Boy Momotaro. Kinda like a mix of Bonk and Wonderboy in visuals, but with standard platormer action only you hack 'n slash instead of just jumping on your enemies. The music is bright, cheerful, and rather Japanese as expected (well, it IS based on a Japanese fairy tale). This is one of the VERY few Momotaro games by Hudson you'll be able to play without knowing Japanese, as the others are mostly RPGs and some train-based Party game series. | |
Neutopia | Adventure | Don't let the ugly boxart fool you! This is the PC-Engine's attempt at making a Zelda game, and guess what? It's a masterpiece! The sprite-work is really something, and the music is rather nice as well! Shmup experience helps here as bosses (and some enemies) like to use some bullet patterns in addition to rushing you. The Neutopia series had a spiritual successor in the Bomberman Quest/Story series for Game Boy Color, Game Boy Advance, and DS (although the DS entry is weaker than previous games). The Japanese and American versions have a lot of minor differences that don't effect gameplay like the room is the same but it has a different look! | |
Neutopia II | Adventure | The slightly modified engine from the first makes a world of difference here. It's a bit closer to Zelda here, but still has that unique flair the first had, plus it's even better looking with almost SNES quality sprites! If you don't play 1, definitely play this if you've wanted an old-school Zelda in the slew of new ones. | |
New Adventure Island | Platformer | Something of a remix of the first game. It has superior controls and is notably more animated. It's less brutal too, as Game Over-ing won't send you back to the very start without Hachisuke (the Hudson bee mascot). | |
Ninja Gaiden | Platformer | A slightly more colorful version of the NES classic. |
|
Ninja Spirit | Arcade / Platformer | A port of a cool arcade ninja game. Tons of weapon variety, though you'll probably be abusing that sword for its projectile-canceling properties. It's pretty fun, and one cool factor is that power-ups let your shadow spirits attack alongside you in tandem. A lot of the bosses are laughably easy but its difficulty spikes around stage 4 when the purple ninjas come out of the woodwork with their lethal sickle strikes. TurboGrafx lovers always rave about this game for some reason. | |
Parasol Stars | Arcade / Puzzle / Platformer | According to Taito, Bub and Bob from Bubble Bobble were actually humans who had been turned into dragons by evil monsters. They turned back into humans in the sequel. This is the third game, where you control Bub and Bob in their human forms, going through lots of fun puzzle platforming action. Reminiscent in gameplay of the original, but not exactly like it, since you obtain droplets and form them into enemy-smashing projectiles. | |
Parodius (DA!) | Shoot 'em Up | Port of the first Konami Gradius parody series. Pretty damn close to the arcade original, as it lacks two stages, but adds a new one. Despite being weird as heck, it still manages to be hard and is full of Konami and Gradius references for the fans. Each of the characters even use similar weapon configurations to past games! You might want to try the SFC/SNES version as well, which has more intact along with a new bathhouse stage and an Omake/Lollipop stage where you respawn right after death. | |
R-Type (U.S. Version) | Shoot 'em Up | This is, without a doubt, the best port of R-Type on early systems. It's not arcade perfect, it's better than the arcade version. Wow. The U.S. version managed to stick the game on one HuCard, but the Japanese version requires two, so if you're gonna get it, go with the Western port. Or the CD remix below for your aural pleasure. | |
Raiden | Shoot 'em Up | Yup, another TG16 shmup. A great game in its own right, a very well done arcade port with an excellent soundtrack. The CD version is superior, but this version does the job well enough if you can't find it. | |
Salamander | Shoot 'em Up | (A.K.A Life Force) A spinoff to Konami's Gradius shmup series. This has a simplified power-up system and has horizontal and vertical stages that both work remarkably well. | |
Soldier Blade | Shoot 'em Up | Another great shmup, this one is noticeable for probably having the best gameplay mechanics on the system. It feels much tighter than any of the other shmups mentioned in this list, which you may or may not get a kick out of. It also has one of the best soundtracks of the Soldier series. | |
Somer Assault | Action / Platformer / Shoot 'em Up | This is a real love it or hate it game. It's an early Atlus game. You're a slinky that shoots stuff and sticks to walls. It's fucking weird. | |
Space Harrier | Shoot 'em Up | A notably good looking arcade port. Fly around the screen and shoot weird aliens flying at you. A bit dated, but definitely worth trying at least once. The 32X has the best port by far, but it couldn't hurt to give this a shot if you can't find get your hands on it due to a lack of 32X and or Genesis/Mega Drive. | |
Splatterhouse | Beat 'em Up | What is there to say about Splatterhouse? The series has cult classic status for its great gameplay, horrific atmosphere, and gory visuals. This is a port of the first arcade game, and the only available home-console version. The only real noticeable difference from the arcade is that the 'mask' is red instead of white... The two sequels to follow were ported to the Genesis instead. | |
Super Star Soldier | Shoot 'em Up | A Hudson shmup classic. A sequel to Star Soldier on NES, if you knew the first game, expect to be blown away by its sequel. The ante in this was shot lightyears ahead of shmups past. Still a wonderful game. And still quite hard. | |
Tower of Druaga | Puzzle / Action RPG | The first Arcade Action RPG ever (maybe). You walk around Pac-man like levels killing slimes, wizards, demons, etc. collecting treasures, new equipment and gear, and try to open doors to higher floors via hinted tasks. It's also screen-punchingly hard. There's a translation patch for "Druaga no Tou" that clears stuff up (especially the tasks for unlocks), but it's still hard. That said, you aren't a real badass until you've cried at this game at least once. | |
Turrican | Run 'n Gun / Platformer | Turrican is a really cool game that was inspired by Metroid, but is more action-centric than exploration. It does have plenty of its own ideas, even making the "morph ball" a form of offensive defense. Apparently the TG16 is the best version. That said, the sequels are far superior, but if you want to know where it started, try this and move on to bigger and better games like Turrican 3 or Super Turrican 2. Sadly, none of them are available on the Turbo... | |
Valkyrie No Densetsu (Legend of Valkyrie) | Platformer / Adventure / Run 'n gun | A remix of the Arcade version, you may probably know this from Cassandra's alternate costume in the Soul Calibur series. It's a great action platformer that involves finding hidden secrets, helping people, exploring dungeons, and so forth. It also features platforming sections and some gigantic bosses (who look cooler on the arcade but good enough here). Has options for up to two players simultaneously and is totally fun. The arcade version can also be found on a PS1 Namco Collection, and is in ENGLISH! |
Turbo CD
This is the list of recommended games released for the TG16's CD attachment add-on, the Turbo CD. The Super CD was an upgrade of the Turbo CD. No region protection so nothing to worry about.
The List
Title | Genre | Description | Package Art |
---|---|---|---|
Akumajōu Dracula X Chi no Rondo | Platformer / Adventure | This is the prequel to Castlevania: Symphony of the Night. Yes, it's a Japanese ONLY game, but that shouldn't stop you from getting it. Why? Because it's amazing. It's really that good. Plus, the CD add-on could play Japanese games without a converter or modification. You really owe it to yourself to get this game if you have a Turbo/Super CD. It was ported to the PSP (in English) WITH Symphony of the Night as Dracula X Chronicles, so check that version out if you're lazy. Also available on Wii Virtual Console. | |
Beyond Shadowgate | Adventure | If you've never played Shadowgate on the NES or early Mac, then go back and play that first. Done? Okay, now onto Beyond Shadowgate. Great adventure game in the style of early PC titles like King's Quest, except you can legitimately attack. Interesting sequel with plenty of cool scenarios. The series had a third game on N64, called Shadowgate 64. | |
Buster Bros. | Puzzle | Pop menacing bubbles with your harpoon gun. The stages start easy, but add more and more elements, such as ladders and barriers, to make things more challenging. Don't be a buster: hook up an extra pad, and play this game with a bro. Just be aware of your shots since sporadic bubble-bursting may lead into accidental player-kills. | |
Chiki Chiki Boys | Platformer | a.k.a Mega Twins. A port of the fun-tastic arcade game. Slash, magic, and super-jump your way through a fairly lengthy world filled with cute monsters to kill. After each stage you can buy upgrades to boost your abilities. Unlike most games, this has surprisingly fair-challenge water levels! You can also play with a second player, a feature some home consoles didn't include. It's a tad bit slower than the Arcade and Mega Drive/Genesis version, but still a damn good game. It's also kind of hard later on. | |
Cosmic Fantasy 2 | RPG | Kind of a hard sell nowadays, but worth checking out for the Retro RPG-loving crowd. It didn't make any spectacular breakthroughs, but what it did do, it did well. It's sort of mix of fantasy and sci-fi, akin to Phantasy Star (Hey, wait a-). It also has quite a bit of cutscenes and voice acting, which are done pretty damn well. The script is also well done, but could you expect anything less from Working Designs? Try it out. Even if the plot's a bit cliche, it has some worthwhile unexpected twists. | |
Cotton | Shoot 'em Up | Another fun cute 'em up. Like Magical Chase, you play as a witch. Uses a neat weapon system as well. Excellent soundtrack. Also on Playstation and sequels and spinoffs on numerous platforms. | |
Double Dragon II | Beat 'em Up | Double Dragon is a name you should know. Double Dragon II doubly so. Arguably twice as badass as the first game, Willy's gang are up to no good again and it's up to you to take them out. This game added a back-attack and a few new moves as well. The sprites look a little funky, but the action's as good as it ever was, even more so with 2 players. Added cutscenes and improved music make this a hit worth revisiting. Fun Fact: This version was made by Kid, the team behind games such as Ever 17! | |
Dragon Slayer: The Legend of Heroes | RPG | One of Falcom's many entries of their legendary Dragon Slayer series. This one is not action, but turn-based like some of the later games. It's still quite solid, since no matter what the genre, Falcom likes to put alot of effort into their games. As Prince Logan, you venture to find companions and conquer evil. Sadly the second game was not localized. Typical Falcom, yo. | |
Dungeon Explorer II | Action-Adventure / RPG | The Gauntlet-like RPG is back, and bigger and better than ever! Choose one of 8 character, switch characters, get new characters, talk to people, slay monsters, take on bigass bosses (each of whom are quite varied in strategy), explore new areas, avoid traps, learn new information and abilities, oh, and explore dungeons! And like the first, up to 5 players can play at once! One could go on and on about this game, but this good fellow sums it up masterfully. | |
Dynastic Hero, The | Metroidvania | Port of Wonder Boy in Monster World on the Genesis/Mega Drive. Upgrade your weapon & armor and change helpers to explore the world. Contains different music from the Genesis/Mega Drive version that some might prefer. Also has added cutscenes. | |
Exile | Platformer / RPG | A curious Action RPG about a 12th century Syrian Assassin who time-travels, kills religious and political figures, and smokes weed erryday (among other drugs). And he's the good guy! It's kind of like Ys3 in terms of gameplay, but a bit harder and cheaper at times. Still, the story is hella crazy and the action is fine. Just beware of the sequel, since it's accidentally super-hard. You can read more about the interesting aspects of the series HERE. | |
Final Zone II | Run 'n Gun | A game in the vein of Commando and Ikari Warriors, but notably faster-paced. You can have multiple weapons at once, you have different teammates, and there's even some vertical shmup sequences. It even has a story woven into it, with cutscenes between stages, making it feel kind of like you're playing the action sequences of a movie. The action, music, and voices are pretty well done, but holy shit, look at that ugly ass US cover art. At least the in-game graphics are a lot better... | |
Fray in Magical Adventure | Run 'n Gun | A spinoff to the Xak series featuring heroine, Fray. Oddly enough, no versions of this play exactly the same. The PC versions play the most RPG like, and the Game Gear is pure action, putting this one at a nice in-between. All 3 are run 'n gun shooters though, comparable to Legend of Valkyrie, thanks to the upgrades and jumping. If you liked that, you'll likely enjoy this. There's some Japanese text, but brute-forcing your way through it isn't too hard. | |
Gain Ground SX | Strategy | Sega's strategic shooter is back! Warriors of all kinds have been gathered to face fierce challenges, but if they band together, they can overcome this threat! Carefully maneuver around enemies and take them out from safe areas, and be sure to rescue fellow warriors that you find. Remember! They act as your extra lives, so take caution. As you gain more characters, you'll find they have different modes of attack. This makes some of them better for some stages than others. Sadly, this version lacks 2-player. | |
Garou Densetsu Special | Fighting |
a.k.a. Fatal Fury Special. This is one of the classic SNK fighters that many Neo-Geo lovers adore. Well, now the Turbo-Fans can get in on the POWAH GEYSAH act, too! Pretty solid port, and the CD audio is damn cool. Needs arcade card. |
|
Gate of Thunder | Shoot 'em Up | Whoo, another shmup. This one has a cult-status for three reasons: it had an amazing soundtrack, damn good gameplay, and it was a pack-in game for it's US release. Since there is no real package art for the US version, the Japanese one is used here. The U.S. version comes with the TG16 versions of Bonk's Adventure, Bonk's Revenge, and the first Bomberman. That's a damn good pack-in. | |
Ginga Fukei Densetsu: Sapphire | Shoot 'em Up |
A vertical shmup from Hudson. Good enough for me. Oh, and it supports 2-players? Even better. One of their last entries on the Turbo family, and definitely one of their better, yet fairly unknown games, since it never made it stateside. It uses some REALLY neat visual effects for a console that's not too known for visual "punch". I mean, just take a look at this video and try to keep your jaw from dropping, especially considering the usual PCE fare. Quite rare, mint copies usually reaching over $400 on eBay. Also, requires the arcade card which will cost you around $30 but completely worth it. |
|
Godzilla | Fighting | A fighting game where you tear shit up as Godzilla or one of 14 other big badass monsters. Not only is it good, it's fucking Godzilla, you shouldn't think twice about wanting to play this because you already know you want to. | |
Gradius II: Gofer no Yabō | Shoot 'em Up | Near-arcade perfect port of one of the best classic Gradius titles. Even includes a exclusive stage. Also available on Wii Virtual Console for 900 Wii Points | |
J.B. Harold Murder Club | Point and Click / Mystery | A detective game that's text-and-menu-heavy. This sub-genre has long been popular in Japan, but due to the loads of text, and because it is hard to get into, the games don't often go overseas and, as a result, only vibe with a niche crowd. That said, if mystery and investigation intrigue you, this good man can explain the game in better detail than I could ever hope to: Hear him out and give it a shot. Protip: Like in real-life, patience is key for this game. Note: Supposedly the Japanese version has English text and Dialogue pre-installed and can be accessed somehow. It goes for alot cheaper too. | |
Jim Power | Platformer | The somewhat infamous game on home computers actually had a console port outside of Sega and SNES! This version is pretty much lifted from the Amiga, but also has passwords, cutscenes, voices, and a delicious soundtrack rearrangement into CD-audio by that musical master, Chris Hulsbeck. That said, it's pretty damn hard, thanks to the one-hit deaths. If you actually want to beat this, you might consider the Atari version, which is made to be easier. | |
Kaizou Choujin Shubibinman 3: Ikai no Princess | Platformer | The sequel to Shockman, a pretty decent HuCard game. Part of a trilogy (and a gaiden game), this takes elements from the first two Shubibinman games; but, it's not a perfect mix as one would hope. It's a bit better than Shockman, but also less challenging and, at times, less inspired. However, it often exceeds at different areas, so it's sometimes hard to compare the two. Whether you play with a 2nd player or alone, you ought to give this a try, even if you never played Shockman. | |
Loom | Point and Click Adventure | Conversion of the PC classic. Described by our wiki as: "Another more serious Lucas game and a big departure from the usual SCUMM engine games. The interface was rather experimental for its time and the gameplay revolves around magical melodies played on the protagonist's mystic instrument. Features a complex and epic fantasy story." It's also available for on Steam at a nice low price. | |
Lords of Thunder | Shoot 'em Up | The pseudo-sequel to Gate of Thunder. It has similar mechanics and gameplay, but with a fantasy setting. You play as Landis, a pimp ass god-knight and savior of the lands. Choose the elemental armor of your choice (your main projectile is based on it) and even get up close and rip and tear with your sword. Like most PC Engine/TG16 games this has a great soundtrack, but is also metal as fuck. This game would make Dio himself smile with delight (well, if he ever played it). | |
Monster Lair | Platformer / Run 'n Gun | A strange Wonderboy spinoff. It's technically the 3rd, but so radically different in that it plays more like the NES Adventure Island games. Run, jump, collect fruit, kill critters with different weapons, and fight bosses with dinosaurs. But here's the kicker: You can play with 2 players simultaneously! Fuck year. Other than being a bit of an oddball in an adventure series, it's damn fun. It's also a bit tough at times too. | |
Mugen Senshi Valis | Platformer | a.k.a. Valis: The Fantasm Soldier. Yes, that's the used spelling. That said, throw out any memory you have of the first Valis game on any other console, because this re-mastery is easily the best version of them all. The action is spot-on, the graphics are very nice and clean, and THAT MUSIC! So do yourself a favor and make a date with this lovely lady A.S.A.P.! | |
Panic Bomber | Puzzle | Hudson's attempt at a match-'em puzzle game. Similar to Puyo Puyo, you "compete" against enemies throughout various stages in puzzle battles. Like Puyo, there's also a challenge mode where you attempt to finish certain tasks as fast as possible such as clearing chains within X-number of moves. Pretty good, though it's not the best puzzle game on the block (durr hurr). One of the best versions to play, unless you want to kill your eyes on the Virtual Boy. Also, check out Panic Bomber World on the SNES. | |
Pop'n Magic | Puzzle | A puzzle game in the vein of Taito's Bubble Bobble (among others). You trap enemies in colored orbs and slam their asses against one another (or keep zapping them until they die). Don't hit two of the same color against one another though! The enemies will escape and be pissed if you do. There's also strange bosses to fight against as well. It seems more than one player can play simultaneously. Even though it's similar to other games, it does a few neat things of its own to make it worth playing. | |
Popful Mail | RPG / Platformer | Another of Falcom's classics. it's on Japanese retro-PCs, SNES, and Sega CD, but each of the three versions play differently. This one is a revamped version of the PC-98 port. Visually, this is the best version of the PC game, even if the characters are smaller than the ones on other consoles (which is justified). Music is just as good, if not better, than the other ports. This one wasn't released outside Japan though. It's not hard to get through without any text-knowledge though. | |
Prince of Persia | Puzzle / Adventure | Different from the modern games (of course!). You have to beat the game in under an hour, but because of its difficulty, it may take you much longer to pull it off! Guide your hero through a huge ass maze full of enemies, puzzles, and a lot of death traps and dead ends. The Turbo CD visuals are pretty nifty, and the soundtrack is nice and crisp. You owe it to yourself to play this desert jewel. | |
Puyo Puyo CD | Puzzle | Pretty much the Mega Drive game with CD quality sound and music. Match and chain colored puyos to fuck over your rivals. | |
Puyo Puyo CD Tsu | Puzzle | Sequel to the game above, pretty much the Same as the Mega Drive game with CD bonuses. Much like first game, just match dem puyos. | |
R-Type Complete CD | Shoot 'em Up | Hey, wait a minute! The North American R-Type HuCard already has both games in one, so why would you want this? Well, there's added visual scenes and Re-arranged music for each stage. If you don't care too much about music, just stick with the HuCard variant. Otherwise, do your ears a favor and pick this up instead. | |
Rainbow Islands | Platformer / Puzzle | Another variant of the Bubble Bobble sequel/spinoff. Kill enemies and climb stages with the power of rainbows! Not too different from other versions, but it is quite faithful to the arcade. You might as well play one of the variants of this, and since you're here, you might as well play this one. | |
Seirei Senshi Spriggan | Shoot 'em Up |
OH MY FUCKING GOD NAXAT AND COMPILE!!? ''' Yeah and it's really that damn good too. It's a lot like Aleste.''' |
|
Snatcher | Adventure | Hideo Kojima's cyberpunk adventure masterpiece. You're Gillian Seed, a Junker. Your job is to take down the robotic menace, the Snatchers, and hopefully regain your memory, lost from cryo-stasis, in the process. You have to investigate, solve stuff and all that. All versions are Japan-exclusive except for the Sega CD one which came out in North America. The Sega CD is a port of this one with some minor visual changes/upgrades like the ability to use the Justifier and an extra chapter. This one is the most faithful to the original computer versions, though the Sega CD one is easier to enjoy, thanks to not needing a translation guide (unless you KNOW Japanese). | |
Star Parodier | Shoot 'em Up | A goofy little shooter based on Star Soldier in the vein that Parodius is based on Gradius. The result isn't quite as amusing, but still fun to play. Choose between the Paro Caesar (a parody of the Neo Caesar), a Bomberman mecha, or a cutesy PC Engine, and start blastin'. It was planned to make it overseas as Fantasy Star Soldier, but it never came to be. Thankfully, you can easily get a hold of the original on the Wii's Virtual Console for 900 points. | |
Steam Hearts | Shoot 'em Up / Hentai | A bunch of sexy catgirl bosses are infected by a virus, it's up to you to subdue them and inject them with the only known cure: your man juice! The gameplay for the shmup sequences (the majority of the game) is kinda slow and congested compared to other versions, as the Super CD version was stripped (no pun intended). If you guessed, yes, it's Japanese ONLY. But Super CD games can be played on American systems without modification...you sick fucks. | |
Super Air Zonk: Rockabilly Paradise | Shoot 'em Up | This is a decent shoot em up. Not amazing, but definitely playable in any respect. It's definitely falters from the first entry Air Zonk (on HuCard), and it's probably because the games were made by two different teams and takes out the parallax scrolling and has inferior spritework. the Still worth checking out. | |
Super Raiden | Shoot 'em Up | Vertical shmup legend Raiden strikes the Turbo CD with devastating force! Not only are the sounds better, the music has been rearranged to aural lusciousness. Not good enough for ya? Well, have some additional levels to play! If you've never played Raiden, this is one of the best versions to pick up. In fact, it's super! | |
Valis III | Platformer | Not quite up to the level of badass as the remastered Valis 1, but still pretty good. The neat thing here is that you can switch between 3 characters on the fly. Each has different attributes to help make levels easier. Sort of in the vein of Castlevania III, but with less branching paths, and better jumping. | |
Ys Book I & II | Adventure / RPG | The Ys series kind of takes off after Zelda in gameplay and puzzle construction, but story-wise, fits more along the lines of a Final Fantasy epic. A series with a huge cult status, many say the best way to play the first two is this version. | |
Ys III | Adventure / RPG | If you liked Ys Book I & II then, hey, you're in luck! Maybe. The third Ys and the last one localized on this console, Ys III is actually a side-scrolling game, kinda like Faxanadu, but much faster-paced. Different from the first two, but still fun and it continues the story. Play it and decide for yourself how you rank it with the others. Prepare yourself for what may be the second best Ys soundtrack ever, only to be topped by its remake on PC and PSP: The Oath in Felghana. | |
Ys IV: The Dawn of Ys | Adventure / RPG | Unlike III, this returns to overhead exploration and run-and-bump mechanics of Ys I+II. While it is similar to Ys IV: Mask of the Sun on SNES, there are a pretty substantial number of differences. The biggest being the places you explore and where the songs play. Although this was only released in Japanese, it received a good fan-translation patch over the years. Many prefer this version to the SNES, but play both and decide for yourself. The CD quality music's a plus in favor of this though! |